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Animated models coarsening with local area distortion and deformation degree control (EI CONFERENCE) 会议论文
International Conference on Image Processing and Pattern Recognition in Industrial Engineering, August 7, 2010 - August 8, 2010, Xi'an, China
Zhang S.; Wu Y.; Zhao J.
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In computer graphics applications  mesh coarsening is an important technique to alleviate the workload of visualization processing. Compared to the extensive works on static model approximation  very little attentions have been paid to animated models. In this paper  we propose a new method to approximate animated models with local area distortion and deformation degree control. Our method uses an improved quadric error metric guided by a local area distortion measurement as a basic hierarchy. Also  we define a deformation degree parameter to be embedded into the aggregated quadric errors  so areas with large deformation during the animation can be successfully preserved. Finally  a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast  easy to implement  and as a result good quality dynamic approximations with well-preserved sharp features can be generated at any given frame. 2010 SPIE.  


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