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科研机构
北京航空航天大学 [13]
内容类型
会议论文 [8]
期刊论文 [5]
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2019 [2]
2018 [1]
2015 [1]
2013 [2]
2012 [5]
2011 [2]
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专题:北京航空航天大学
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Fast Ray-Scene Intersection for Interactive Shadow Rendering with Thousands of Dynamic Lights
期刊论文
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2019, 卷号: 25, 页码: 2242-2254
作者:
Wang, Lili
;
Liang, Xinglun
;
Meng, Chunlei
;
Popescu, Voicu
收藏
  |  
浏览/下载:8/0
  |  
提交时间:2019/12/30
Real time rendering
many lights
visibility determination
photorealism
A Robust Multi-terminal Support Method Based on Tele-Immersion Multimedia Technology
会议论文
CLOUD COMPUTING - CLOUD 2019, 2019-01-01
作者:
Wang, Ronghe
;
Zhang, Bo
;
Xie, Haiyong
;
Jiao, Dong
;
Ma, Shilong
收藏
  |  
浏览/下载:2/0
  |  
提交时间:2019/12/30
Cloud rendering
Big data
High-concurrency
Real-time processing
Mobile computing
Real-time and multi-resolution rendering of the infrared characteristics for large-scale terrains
期刊论文
INFRARED PHYSICS & TECHNOLOGY, 2018, 卷号: 94, 页码: 173-183
作者:
Li, Ni
;
Li, Ren
;
Gong, Guanghong
;
Yan, Jin
收藏
  |  
浏览/下载:4/0
  |  
提交时间:2019/12/30
Infrared characteristics calculation
Real-time and multi-resolution rendering
Image classification
Large-scale terrains
Physically-based smoke simulation for computer graphics: a survey
期刊论文
MULTIMEDIA TOOLS AND APPLICATIONS, 2015, 卷号: 74, 页码: 7569-7594
作者:
Huang, Zhanpeng
;
Gong, Guanghong
;
Han, Liang
收藏
  |  
浏览/下载:2/0
  |  
提交时间:2020/01/06
Smoke and gaseous phenomena
Physically-based methods
Animation control
Real-time rendering
The Design and Realization of Real-time Three-dimensional Visualization System for Industrial Computed Tomography based on GPU
会议论文
2nd International Conference on Applied Mechanics, Materials and Manufacturing (ICAMMM 2012), Changsha, PEOPLES R CHINA, 2013-01-01
作者:
Wang, Qianli
;
Fu, Jian
;
Tan, Renbo
;
Chen, Liyuan
收藏
  |  
浏览/下载:1/0
  |  
提交时间:2020/01/06
industrial computed tomography
visualization
GPU
image reconstruction
volume rendering
ray casting
CUDA-based Real-time Unbounded Ocean Rendering
会议论文
International Conference on Virtual Reality and Visualization (ICVRV), Xian, PEOPLES R CHINA, 2013-01-01
作者:
Pan, Hao
;
Zhang, Yalin
收藏
  |  
浏览/下载:3/0
  |  
提交时间:2020/01/06
Ocean simulation
Adaptive grid
CUDA
Realistic rendering
A Method of Real-time Rendering for Subsurface Scattering Based on BRDF
会议论文
International Workshop on Information and Electronics Engineering (IWIEE) / International Conference on Information, Computing and Telecommunications (ICICT), Harbin, PEOPLES R CHINA, 2012-01-01
作者:
Wang Lili
;
Li Hongfei
;
Ma Zhiqiang
收藏
  |  
浏览/下载:5/0
  |  
提交时间:2020/01/06
subsurface scattering
translucent material
image space
real-time rendering
Real-Time Rendering and Animating of Grass
会议论文
ASIASIM 2012, PT III, 2012-01-01
作者:
Li, Feng
;
Ding, Ying
;
Yan, Jin
收藏
  |  
浏览/下载:1/0
  |  
提交时间:2020/01/06
Real-time
Grass
Levels of detail
Animation
Real-Time Visualization for Large Scale Terrain Based on Linear Quadtree
会议论文
ASIASIM 2012, PT I, 2012-01-01
作者:
Li, Qin
;
Wang, Xiang
;
Zhao, Yongjia
;
Dai, Shuling
收藏
  |  
浏览/下载:3/0
  |  
提交时间:2020/01/06
Terrain Rendering
Dynamic Scheduling
Linear Quadtree
GPU
Approximating global illumination on mesostructure surfaces with height gradient maps
期刊论文
VISUAL COMPUTER, 2012, 卷号: 28, 页码: 329-339
作者:
Wang, Lili
;
Yang, Zheng
;
Ma, Zhiqiang
;
Zhao, Qinping
收藏
  |  
浏览/下载:3/0
  |  
提交时间:2020/01/06
Real-time rendering
Realistic rendering
Global illumination
Image space
Ambient occlusion
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