Autistic youth in 3D game-based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence | |
Wang, Xianhui*; Xing, Wanli; Laffey, James M. | |
刊名 | British Journal of Educational Technology |
2018 | |
卷号 | 49期号:4页码:742-760 |
ISSN号 | 0007-1013 |
DOI | 10.1111/bjet.12646 |
URL标识 | 查看原文 |
WOS记录号 | WOS:000440136700013 |
内容类型 | 期刊论文 |
URI标识 | http://www.corc.org.cn/handle/1471x/5149623 |
专题 | 华中师范大学 |
作者单位 | [Wang, Xianhui] Cent China Normal Univ, Sch Journalism & Commun, Wuhan 430079, Hubei, Peoples R China. |
推荐引用方式 GB/T 7714 | Wang, Xianhui*,Xing, Wanli,Laffey, James M.. Autistic youth in 3D game-based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence[J]. British Journal of Educational Technology,2018,49(4):742-760. |
APA | Wang, Xianhui*,Xing, Wanli,&Laffey, James M..(2018).Autistic youth in 3D game-based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence.British Journal of Educational Technology,49(4),742-760. |
MLA | Wang, Xianhui*,et al."Autistic youth in 3D game-based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence".British Journal of Educational Technology 49.4(2018):742-760. |
个性服务 |
查看访问统计 |
相关权益政策 |
暂无数据 |
收藏/分享 |
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。
修改评论