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Effects of Prior Knowledge on Learning Performance and Anxiety in an English Learning Online Role-Playing Game
Yang, Jie Chi; Quadir, Benazir
刊名EDUCATIONAL TECHNOLOGY & SOCIETY
2018
卷号21期号:3页码:174-185
关键词Anxiety Digital game-based learning English ability Gaming experience Learning performance Prior knowledge
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公开日期[db:dc_date_available]
内容类型期刊论文
URI标识http://www.corc.org.cn/handle/1471x/4564350
专题山东大学
作者单位1.Natl Cent Univ, Grad Inst Network Learning Technol, Taoyuan, Taiwan.
2.Shandong Univ Technol, Dept Informat Managem
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Yang, Jie Chi,Quadir, Benazir. Effects of Prior Knowledge on Learning Performance and Anxiety in an English Learning Online Role-Playing Game[J]. EDUCATIONAL TECHNOLOGY & SOCIETY,2018,21(3):174-185.
APA Yang, Jie Chi,&Quadir, Benazir.(2018).Effects of Prior Knowledge on Learning Performance and Anxiety in an English Learning Online Role-Playing Game.EDUCATIONAL TECHNOLOGY & SOCIETY,21(3),174-185.
MLA Yang, Jie Chi,et al."Effects of Prior Knowledge on Learning Performance and Anxiety in an English Learning Online Role-Playing Game".EDUCATIONAL TECHNOLOGY & SOCIETY 21.3(2018):174-185.
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