Real-Time Rendering Based on GPU for Binocular Stereo System | |
Zheng, Zhuan[1]; An, Ping[2]; Zhao, Bing[3]; Zhang, Zhaoyang[4] | |
2012 | |
会议名称 | ADVANCES ON DIGITAL TELEVISION AND WIRELESS MULTIMEDIA COMMUNICATIONS |
会议日期 | 2012-11-09 |
关键词 | Binocular System Real-time Rendering GPU-accelerated Open GL CUDA |
页码 | 492-499 |
URL标识 | 查看原文 |
内容类型 | 会议论文 |
URI标识 | http://www.corc.org.cn/handle/1471x/2298588 |
专题 | 上海大学 |
作者单位 | 1.[1]Shanghai Univ, Sch Commun & Informat Engn, Shanghai 200072, Peoples R China. 2.[2]Shanghai Univ, Sch Commun & Informat Engn, Shanghai 200072, Peoples R China. 3.[3]Shanghai Univ, Sch Commun & Informat Engn, Shanghai 200072, Peoples R China. 4.[4]Shanghai Univ, Sch Commun & Informat Engn, Shanghai 200072, Peoples R China. |
推荐引用方式 GB/T 7714 | Zheng, Zhuan[1],An, Ping[2],Zhao, Bing[3],et al. Real-Time Rendering Based on GPU for Binocular Stereo System[C]. 见:ADVANCES ON DIGITAL TELEVISION AND WIRELESS MULTIMEDIA COMMUNICATIONS. 2012-11-09. |
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