Design of Parking Guidance System based on Stackelberg Game
Hongwei Zhu; Lei Peng; Huiyun Li; Jianming Liu; Xinling Zhou; Shi Dong
2017
会议地点郑州
英文摘要As we know, parking guidance system (PGS) can help vehicles find appropriate parking lot more efficiently. Real-time guidance information delivers to vehicles; however, vehicles don’t always follow the guidance due to various reasons in reality. This paper focuses this phenomenon and design the PGS in the view of multi-round Stackelberg game, aiming to recommend the target parking lot most possible be accepted by vehicles and help them complete parking. The static architecture of PGS is established and essential components such as front-end application and back-end web server are structured according to the needs of users. In dynamic procedure, the model of game between PGS and vehicles is also established and analyzed. Finally, the performance of PGS shows it can guide vehicles effectively, highly taking in account the efficiency and fairness of parking.
语种英语
内容类型会议论文
源URL[http://ir.siat.ac.cn:8080/handle/172644/11789]  
专题深圳先进技术研究院_集成所
作者单位2017
推荐引用方式
GB/T 7714
Hongwei Zhu,Lei Peng,Huiyun Li,et al. Design of Parking Guidance System based on Stackelberg Game[C]. 见:. 郑州.
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