Design of Parking Guidance System based on Stackelberg Game | |
Hongwei Zhu; Lei Peng; Huiyun Li; Jianming Liu; Xinling Zhou; Shi Dong | |
2017 | |
会议地点 | 郑州 |
英文摘要 | As we know, parking guidance system (PGS) can help vehicles find appropriate parking lot more efficiently. Real-time guidance information delivers to vehicles; however, vehicles don’t always follow the guidance due to various reasons in reality. This paper focuses this phenomenon and design the PGS in the view of multi-round Stackelberg game, aiming to recommend the target parking lot most possible be accepted by vehicles and help them complete parking. The static architecture of PGS is established and essential components such as front-end application and back-end web server are structured according to the needs of users. In dynamic procedure, the model of game between PGS and vehicles is also established and analyzed. Finally, the performance of PGS shows it can guide vehicles effectively, highly taking in account the efficiency and fairness of parking. |
语种 | 英语 |
内容类型 | 会议论文 |
源URL | [http://ir.siat.ac.cn:8080/handle/172644/11789] ![]() |
专题 | 深圳先进技术研究院_集成所 |
作者单位 | 2017 |
推荐引用方式 GB/T 7714 | Hongwei Zhu,Lei Peng,Huiyun Li,et al. Design of Parking Guidance System based on Stackelberg Game[C]. 见:. 郑州. |
个性服务 |
查看访问统计 |
相关权益政策 |
暂无数据 |
收藏/分享 |
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。
修改评论