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Creature grammar for creative modeling of 3D monsters
Guo, Xuekun ; Lin, Juncong ; Xu, Kai ; Jin, Xiaogang ; Lin JC(林俊聪)
刊名http://dx.doi.org/10.1016/j.gmod.2014.03.019
2014
关键词Graphic methods Software engineering
英文摘要Monsters and strange creatures are frequently demanded in 3D games and movies. Modeling such kind of objects calls for creativity and imagination. Especially in a scenario where a large number of monsters with various shapes and styles are required, the designing and modeling process becomes even more challenging. We present a system to assist artists in the creative design of a large collection of various 3D monsters. Starting with a small set of shapes manually selected from different categories, our system iteratively generates sets of monster models serving as the artist's reference and inspiration. The key component of our system is a so-called creature grammar, which is a shape grammar tailored for the generation of 3D monsters. Creature grammar governs the evolution from creatures with regular structures gradually into monsters with more and more abnormal structures through evolving the arrangement and number of shape parts, while preserving the semantics prescribed as prior knowledge. Experiments show that even starting with a small set of shapes from a few categories of common creatures (e.g., humanoids, bird-like creatures and quadrupeds), our system can produce a large set of unexpected monsters with both shape diversity and visual plausibility, thus providing great support for the user's creative design. ? 2014 Elsevier Inc. All rights reserved.
语种英语
出版者Elsevier Inc.
内容类型期刊论文
源URL[http://dspace.xmu.edu.cn/handle/2288/90391]  
专题软件学院-已发表论文
推荐引用方式
GB/T 7714
Guo, Xuekun,Lin, Juncong,Xu, Kai,et al. Creature grammar for creative modeling of 3D monsters[J]. http://dx.doi.org/10.1016/j.gmod.2014.03.019,2014.
APA Guo, Xuekun,Lin, Juncong,Xu, Kai,Jin, Xiaogang,&林俊聪.(2014).Creature grammar for creative modeling of 3D monsters.http://dx.doi.org/10.1016/j.gmod.2014.03.019.
MLA Guo, Xuekun,et al."Creature grammar for creative modeling of 3D monsters".http://dx.doi.org/10.1016/j.gmod.2014.03.019 (2014).
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