A GPU-Accelerated Finite Element Solver for Simulation of Soft-Body Deformation | |
Li Jianying; Guo Yu; Liu Ping; Wang Qiong; Qin Jing | |
2013 | |
会议名称 | 2013 IEEE International Conference on Information and Automation, ICIA 2013 |
会议地点 | Yinchuan, China |
英文摘要 | A nonlinear physical simulation is presented involving the soft body deformation and interaction contacts. We demonstrate the finite element method relying on Lagrangian discretization to simulate the deformation of the soft body with hyperelastic material properties. To perform a stable simulation, we use the constrained Delaunay Tetrahedralization to resampling and remeshing the object. A new contact strategy is developed and used to replace the collision detection. This method does not need to iteratively achieve the optimal contact response on the constrained boundary. It can dynamically determine whether the contact status of the point should be in a static or a sliding friction mode. The explicit method for the finite element model is employed in order to perform all the steps of the algorithm on the GPUs and achieve a real-time simulation. |
收录类别 | EI |
语种 | 英语 |
内容类型 | 会议论文 |
源URL | [http://ir.siat.ac.cn:8080/handle/172644/4563] ![]() |
专题 | 深圳先进技术研究院_集成所 |
作者单位 | 2013 |
推荐引用方式 GB/T 7714 | Li Jianying,Guo Yu,Liu Ping,et al. A GPU-Accelerated Finite Element Solver for Simulation of Soft-Body Deformation[C]. 见:2013 IEEE International Conference on Information and Automation, ICIA 2013. Yinchuan, China. |
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