利用基于游戏的测评和网络大数据考察视觉空间能力的可塑性及其个体差异 | |
Shan Xu; Xiang-Zhen Kong; Yiying Song; Jia Liua | |
2016 | |
会议名称 | 2016年第一届北京视觉科学会议 |
会议日期 | 2016-07 |
会议地点 | 北京 |
关键词 | Mental rotation plasticity game-based assessment big data individual difference |
其他题名 | Game-based assessment on visuospatial ability in a large population of human participants: an Internet-based big-data approach |
英文摘要 |
PURPOSE: Mental rotation of complex 3D structure is an important visuospatial ability. To examine the plasticity of this ability, traditional laboratory approaches rely on laborious data collection involving multiple training sessions, and thus are normally limited to small sample size and sometimes insuffcient training. Our study presented an innovative approach combining the advantages of game-based assessment and Internet-based data collection, and demonstrated the potential of this approach in providing new insights on the plasticity of visuospatial ability. |
收录类别 | 其他 |
会议主办者 | 中国科学院心理研究所 |
会议网址 | http://vision.csp.escience.cn/dct/page/1 |
学科主题 | 感知觉心理学 |
语种 | 英语 |
内容类型 | 会议论文 |
源URL | [http://ir.psych.ac.cn/handle/311026/20793] ![]() |
专题 | 心理研究所_心理所主办学术会议_2016年第一届北京视觉科学会议_会议摘要 |
作者单位 | School of Psychology; State Key Laboratory of Cognitive Neuroscience and Learning & IDG/McGovern Institute for Brain Research, Beijing Normal University, Beijing, China, 100875 |
推荐引用方式 GB/T 7714 | Shan Xu,Xiang-Zhen Kong,Yiying Song,等. 利用基于游戏的测评和网络大数据考察视觉空间能力的可塑性及其个体差异[C]. 见:2016年第一届北京视觉科学会议. 北京. 2016-07.http://vision.csp.escience.cn/dct/page/1. |
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